Dark Souls 2 Pyromancy Slots

Posted on  by admin
Dark Souls 2 Pyromancy Slots 3,6/5 9219 votes
  1. Dark Souls 2 Pyromancy Slots Walkthrough

I think you need the actual pyromancy flame hand which can be found by killing the swamp pyromancer or the pyromancy whitch at the swamp. Dark Souls Greatest Game. Would need 2 attunement slots. 20 Jun 2019 00:04. Pyromancy damage doesn't scale with any stat, however it does benefit from the casting speed increase of dexterity. At the casting speed cap of45 dexterity your casting speed will be roughly 15% faster (spell dependant) this means it synergizes well with high dexterity builds. Well, it has inherited most of the stat independent nature of Pyromancy from Dark Souls 1. Thus, roughly 85% of overall spell power of Pyromancy in Dark Souls 2 comes from the upgrade level of the Pyromancy glove itself, regardless of your stats.

Cheats

Dark Souls 2 Pyromancy Slots Walkthrough

Bild
Name
Uses
Slots
Beschreibung
Acquired from
Kosten
Type
Fireball
8-16
1
A standard spell for pyromancers. Creates a fireball that is hurled at foes.
To use pyromancies, equip a pyromancy flame to serve as the catalyst, and assign a pyromancy to an atunement slot.
The power of a pyromancy is directly affected by the quality of the catalyst.
Rosabeth of Melfia, Salamanders, Chest after Flexile Sentry
1200
Ranged Attack
Very Small AoE
Fire Orb
4-8
1
A stronger form of Fireball. Creates a fireball that is hurled at foes. Also inflicts damage to foes near point of contact.
The power of pyromancies is influenced by one's pyromancy flame, which can be strengthened through reinforcement.
Rosabeth of Melfia, Salamanders
3400
Ranged Attack Small AoE
Great Fireball
3-6
1
The strongest form of Fireball.
Creates a giant fireball that is hurled at foes.
Salamanders, Brightstone Cove Tseldora

Medium Range
Great Chaos Fireball
2-5
2
Create a chaos flame, and hurl it at foes.
Brotherhood of Blood (Rank 3), Chancellor Wellager(NG++)
17,400
Medium Range
Firestorm
4-8
1
An ancient, primal pyromancy. Pillars of flame erupt near the caster.
The Firestorm is said to be the wrath and ire of the spell's creator.
Titchy Gren, Poisonous Horn Beetles, Drangleic Castle
4500
Ranged Attack
Large AoE
Fire Tempest
2-5
1
Giant pillars of flame erupt near the caster.
Shrine of Amana, Guardian Dragons

Ranged Attack
Large AoE
Chaos Storm
2-4
1
Creates multiple pillars of chaos flame.
Iron Keep

Ranged Attack
Large AoE
Combustion
10-15
1
An elementary spell for new pyromancers. Releases flame in front of the caster.
The simplest pyromancy of all, but surprisingly effective.
Rosabeth of Melfia, Huntsman's Copse
1500
Short ranged Attack
Small AoE
Great Combustion
6-8
1
Superior spell to Combustion. Releases intense flames in front of the caster.
A very powerful spell, but so simple that it can be awkward to use.
Titchy Gren, Drangleic Castle
4800
Short ranged
Attack
Small AoE
Fire Whip
4-8
1
An ancient, primal pyromancy. Sweep foes with a whip-like flame.
One of the original pyromancies. Effective use of it demands agile footwork, making it a difficult spell for most.
Titchy Gren, Bell Keepers in Belfry Sol
3800
Short ranged
Attack
Small AoE
Poison Mist
2-5
1
A fringe pyromancy of unknown origin. Creates a cloud of poison mist.. Stays in place for 8 seconds.
This spell contradicts the very principles of pyromancy, suggesting that its creator had a heretical streak.
Rosabeth of Melfia
3400
Ranged AoE
Toxic Mist
3-6
1
A fringe pyromancy of unknown origin. Creates a cloud of poison mist.
The poison gradually erodes the target's body, inflicting damage all the while. Whoever created this spell did not believe his enemies deserved a swift death.
(Creates a cloud of toxic mist around your target. Does double the damage of poison and stays in place for 8 seconds.)
Straid of Olaphis
1500 + Royal Rat Vanguard Soul
Ranged AoE
Acid Surge
2-5
1
A fringe pyromancy of unknown origin. Sprays an equipment-eroding acid.
Does not directly damage foes, but eats away at their equipment instead. Yet another pyromancy inspired by perniciousness.
Straid of Olaphis
1500 + Royal Rat Authority Soul
Ranged AoE
Lingering Flame
4-8
2
One of the pyromancies devised by Straid, the great mage of Olaphis. Release a static fireball that explodes when foes draw near.
Straid was an oddly gifted mage, well-versed in both sorceries and pyromancies, but his curious temperament never allowed him to settle down in one place for very long.
(Casts a fireball that travels a short distance before floating in the air for 30 seconds, after which it dissipates. Explodes when close to an enemy.)
Straid of Olaphis, Undead Jailer in Lost Bastille
6700
Ranged Attack
Large AoE

Flame Swathe
2-5
1
One of the pyromancies devised by Straid, the great mage of ancient Olaphis. Great flames envelop and immolate faraway foes.
Straid, always immersed in magic, never accepted an apprentice. As a result, much of his extensive knowledge is permanently lost.
Straid of Olaphis, Bellkeepers
9500
Ranged Attack
Medium AOE
Forbidden Sun
1-5
3
Casts a giant fast moving fireball with long range, causing damage on impact and more so with an explosion.
Royal Sorcerer Navlaan

Ranged Attack
Large AOE
Flame Weapon
4-8
1
Pyromancy that imbues weapon in other hand with fire. Adds fire damage to the types of damage the weapon already inflicts. Pyromancy and sorcery are said to be like oil and water, but in fact their origins can be traced to a common source.
Adds 50 fire damage and increases overall fire elemental power by 30% for 90 seconds to equipped weapon.
Straid of Olaphis by trading in Alte Hexen Seele.
10000
Weapon Buff
Flash Sweat
4-8
1
A pyromancy that internalizes the power of flame. Sweat profusely, reducing fire damage.
Most useful when facing other flame-manipulating pyromancers. Just don't take the looks you get personally.
Reduces incoming fire damage by 30% for 90 seconds.
Rosabeth of Melfia
2300
Self Buff
Iron Flesh
2-4
1
A pyromancy that internalizes the power of flame. Turns the body into iron, increasing defense and resistance.
As one might guess, the rock-solid flesh enabled by this spell dramatically slows movement. Guaranteed to cause trouble if used at an inopportune moment.
(Increases defense by 100, all resistances by 10%, poise by 100 but reduces movement speed. Lasts 20 seconds.)
Rosabeth of Melfia
3500
Self Buff
Warmth
4-8
1
One of the lost pyromancies preserved only in the Undead Crypt. Creates a gentle, warm flame that heals those who touch it.
Fire can be a show of strength, but it is also a symbol of wisdom and comfort. Fire is what the caster wishes it be.
Corpse Rats, Grave Warden Agdayne
5200
AoE Heal
Immolation
8-15
2
A pyromancy that creates a coating of flame, allowing the caster to incinerate nearby foes. Needless to say, this is a perilous spell that burns the caster while active. (Lasts 30 seconds.)
If a person is truly desirous of something, perhaps being set on fire does not seem so bad.
Belfry Sol

Self Buff